#Team fortress 2 pyro upgrade
Fixed Übercharge charge rate and duration upgrade not working for the Vaccinator.Fixed the loading screen backgrounds on Valve servers.Fixed bots not displaying the correct names.Fixed not being able to kick Spectators.Updated mat_picmip to allow values below -1.Fixed network edicts being used for server-side-only entities.Fixed Medi Gun charges expiring too early if a server forces add_uber_time.Fixed net_disconnect_reason affecting disconnect messages on the client.Fixed Mini-Sentry guns not triggering damage alerts in the HUD.Fixed The Shortstop shove showing as self-inflicted damage.Fixed ConVar buttons flickering after being clicked to toggle the value.Fixed the Iron Bomber's projectile collision size not matching other projectile collision sizes.Fixed jiggle bones rendering in the loadout and item previews.Fixed not being able to hit a player's hitbox if it extends outside the player's bounding box during an animation.Fixed lag compensation when melee-ing teammates.Fixed some players seeing for their player name.Fixed not being able to adjust the offset for a cosmetic item's Unusual effect.Added a game server setting, "tf_fall_damage_disablespread", to disable random fall damage (default: 0).Statistics include messages, bandwidth, and CPU processing time breakdown. Added a game server setting, "net_chan_stats_dump" which, when enabled, will dump statistics of each network channel when that network channel is closed.Clients that send packets causing server CPU processing time to exceed configured number of milliseconds will be kicked from the game server. Added a game server setting, "net_chan_limit_msec", which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick.Several fixes to address exploits and stability issues.
#Team fortress 2 pyro update
Team Fortress 2 Update Released JTF2 Team
Fixed style names not aligning with the styles.Added Blank style that was originally missed.Updated the Boston Brain Bucket and Pest's Pads.